﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FortuneHeavenCommon.DataMap;
using FortuneHeavan.Game.DAL;

namespace FortuneHeavenBAL
{
    public class UserFortuneBO
    {
        public UserFortuneDAL _payDAL;
        public UserFortuneBO()
            : base()
        {
            _payDAL = new UserFortuneDAL();
        }
        public UserFortune GetUserFortune(int userid)
        {
            return _payDAL.GetUserFortune(userid);
        }
        public void Save(UserFortune fortune)
        {
            _payDAL.Save(fortune);
        }
        public void Add(UserFortune fortune)
        {
            _payDAL.Add(fortune);
        }
    }
}
